With a recipe like that, I hope to make crafting potions of healing a viable and balanced way to prepare for adventures and regaining HP next to the options provided by the general game, many spells and abilities and simply buying them.
The whole process sums up to one day of work. If you do as described you will gain a potion of healing. Afterward, you mix the two components and cast 'Cure Wounds' on them. Distilling the water and grinding the gemstone both take quite some time. Then you need distilled and therefore pure water, a gemstone with a value of 25 GP which has been ground down to a fine powder. To craft a potion of healing you need a flask of any quality and material which can at least hold 200mL of liquid. To fix the issues I have with the description given I came up with my own recipe to craft a potion of healing.Īt the moment my current idea is as follows: I like that he wants to use his ability to do so but I am dissatisfied with the information given in the rulebooks when it comes to crafting potions of healing. The 'issue' came up when one of my players announced that he would like to craft potions of healing in the future. In this thread, I want to share with you my concerns and thoughts about crafting potions of healing in my party.